Run Information | |||
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Completion Date | July 1, 2018 | ||
State | Published | ||
Runner | Mihail 'horned' Petrov | ||
Segments | 14 | ||
Links | |||
Verification Thread |
Run Comments |
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This game has a lot of bugs and glitches. All bugs which reduce time run used in this run. |
Levels |
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Level 1: Trainyard [0:00:39] |
That is very hard to keep moving on fence especially if it turns. So there was a lot of tries |
Level 2: SAM Base [0:01:28] |
Nothing special. Only direct run through points |
Level 3: Military Airbase [0:03:47] |
Hardest level. there was a lot of texture bugs, which not always working as I needed, also |
Level 4: GOD [0:04:19] |
Main goal - don't allow your team to distract on enemies. I killed all enemies who can prevent team |
Level 5: Radar [0:02:00] |
One of the hardest level (at least as I wanted to run it). First grenade hit one near the barracks |
Level 6: Get Priboi [0:02:08] |
There is not necessary to explode tanks. It was a perfect find with gate triggers. Then there is |
Level 7: Border Crossing [0:03:10] |
Main thing is to reach trigger which starts truck moving. It is on line with small fence near the |
Level 8: Resupply [0:03:14] |
Very good luck that I found opportunity destroy anti-aircraft defense by usual guns. This object has |
Level 9: Missile Trainyard [0:02:36] |
Near the building I fired one shot and made enemy to open door between rooms. Third grenade killed |
Level 10: Defend Priboi [0:04:37] |
Here same not distracting Priboi on enemies. Two mines killed enemies which spawn there and starts |
Level 11: Eagle's Nest 1 [0:03:51] |
One of the hardest level. Hard to survive. Grenade is a good distraction for crowd on the second floor |
Level 12: Eagle's Nest 2 [0:03:19] |
There are 3 different door texture bugs here. First one working only with opened door what I did while |
Level 13: Nuclear Infiltration [0:03:05] |
I won half-sec by using elevator with two buttons. Then texture glitch which allow to get roof. First |
Level 14: Finding Bomb [0:03:53] |
I used computer texture bug to get out from the textures. Then jumps to the edge position and big |