Run Information | |||
---|---|---|---|
Completion Date | Dec. 23, 2016 | ||
State | Published | ||
Runner | Vincent 'Badaxis' BILLET | ||
Segments | 80 | ||
Internal Comments: | |||
Comment State | Information | Checkpoint | None |
The Super Jump is made by doing a very fast double tap on the jump key. It's difficult to pull-out and made me do a lot of records. |
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Links | |||
Verification Thread |
Levels |
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1-01: Send in the Clones [0:00:08.78] |
1-02: Primer [0:00:23.36] |
1-03: Camera Control [0:00:10.28] |
1-04: Pressure's On [0:00:31.43] |
1-05: Crawl Space [0:00:44.50] |
1-06: Laser Burns [0:00:46.80] |
1-07: Shadow Puppet [0:00:19.51] |
1-08: Meet the Boss [0:00:43.45] |
1-09: Working the Cameras [0:00:39.98] |
1-10: Moving Targets [0:01:17.41] |
2-01: Turrets Syndrome [0:00:42.08] |
2-02: Death from Above [0:00:42.35] |
2-03: Aggressive Co-Workers [0:00:30.20] |
2-04: Career Ladder [0:00:17.51] |
2-05: Building Bridges [0:00:47.36] |
2-06: Robo Co-Op [0:00:29.43] |
2-07: Short-Term Strategy [0:00:20.21] |
2-08: The Boss's Eye [0:00:24.00] |
2-09: Moving Shield [0:01:08.08] |
2-10: Switch It Up [0:01:29.05] |
3-01: Sensitivity Training [0:00:42.31] |
3-02: Chop Floor [0:00:43.68] |
3-03: Routine Changes [0:00:34.31] |
3-04: Shadow Runner [0:00:36.31] |
3-05: Sensor Direction [0:01:04.81] |
3-06: Guiding Light [0:00:46.65] |
3-07: Triple Threat [0:01:04.15] |
3-08: Terminal Patience [0:00:31.76] |
3-09: Elevator Pitch [0:00:51.36] |
3-10: The Old Switcheroo [0:00:21.70] |
4-01: Kiss & Teleport [0:00:09.06] |
4-02: Critical Junction [0:00:21.68] |
4-03: Jumper [0:00:29.31] |
4-04: Lateral Thinking [0:00:24.55] |
4-05: The Red Carpet [0:01:01.96] |
4-06: Double Drop [0:01:50.25] |
4-07: Mental Blocks [0:00:53.21] |
4-08: Bloody Tyrant [0:00:25.66] |
4-09: Trading Places [0:00:50.56] |
4-10: Kill Switch [0:00:28.46] |
5-01: Slide Rules [0:00:27.56] |
5-02: Total Smash [0:00:30.01] |
5-03: Pressure Slide [0:00:42.98] |
5-04: Synergize [0:00:15.28] |
5-05: Routine Patrol [0:00:31.76] |
5-06: Leaders & Followers [0:01:01.66] |
5-07: In the Loop [0:00:35.20] |
5-08: Sensor Control [0:00:11.80] |
5-09: Side-Tracked [0:00:30.61] |
5-10: Laser Sync [0:01:17.61] |
6-01: Sound Mind [0:00:31.20] |
6-02: Take it Upstairs [0:00:23.91] |
6-03: Pack Hunters [0:00:17.33] |
6-04: Warp Counter [0:00:26.85] |
6-05: Speed & Sound [0:00:25.21] |
6-06: Blind Panic [0:00:23.03] |
6-07: Switch Run [0:00:14.68] |
6-08: Circle of Silence [0:00:42.93] |
6-09: Silent Running [0:00:34.21] |
6-10: Slingshot [0:00:30.88] |
7-01: Hard Knocks [0:01:01.76] |
7-02: Button Pusher [0:00:33.26] |
7-03: Glass Ceiling [0:00:27.33] |
7-04: Sensor Progress [0:00:28.56] |
7-05: Next Level Thinking [0:00:41.16] |
7-06: Ahead of the Game [0:00:31.71] |
7-07: Progress Barriers [0:01:14.31] |
7-08: Field Work [0:00:51.55] |
7-09: Block the System [0:00:46.86] |
7-10: Light Mix [0:01:42.61] |
8-01: Headhunted [0:00:35.18] |
8-02: Colour Run [0:00:59.63] |
8-03: Hide & Seeker [0:01:26.50] |
8-04: Nowhere Safe [0:00:17.78] |
8-05: Team-Building [0:00:31.61] |
8-06: Clone Survivor [0:00:44.00] |
8-07: All Bad Things... [0:01:14.55] |
8-08: Close of Play [0:01:04.48] |
8-09: Perfect Clone [0:00:23.51] |
8-10: Trauma Centre [0:00:43.86] |