Fighting Force () (pc) [Any %] [Single Segment] [Easy] [Character: Mace] [0:27:59]
Run Information
Completion Date Aug. 31, 2016
State Published
Runner 'Soulless'
Tag Character: Mace
Verification Thread
Run Comments

Some of you might know this game. On the PlayStation, that being. Maybe the N64. Apparently there was a PC version as well, and I somehow managed to get it running and record it (nightmare to do so). So here it is.

I did not/do not play this version as much as the PSX japanese/american versions, as a result, the run could be a bit faster
(33:39 real time (PSX = 33:20 (J)/33:23 (USA))),
but it's hard/annoying to keep switching strats all the time from PSX ones to PC and back. Hell, even the PSX versions have different strats. Not even talking about N64/PSX PAL.

Major differences:     lives (not present in the PSX - NTSC version)

            weapons (sticks and bats don't do as much damage)
            combo moves (I think they do more damage than in any PSX version)
            music is not working and never will be (even with patching some DLL's, like I said, nightmare to run and record)

Routing is however, still mostly the same. Mall, Naval Base. Even in the levels. You can always make some little tweaks, like getting yourself "hit" by the car in the first level to get enemies bunched and get a triple-kill (I got double this time I think), or picking bottles in Mall, but it's always up to whatever you choose mid-run. Or how the AI behaves. I am happy with the run, just because I wanted to get as most runs (NTSC-J, NTSC and PC) as possible before my last school year. And this one's unique. Not even that bad of a time tbh.

If you want to check my other speedruns (because I don't understand why SDA doesn't accept PSX emulators), be sure to check:

Looking for competetion, if you like the game, pick it up and play it/speedrun it, you will have fun and it's not hard, especially on the lowest (this) difficulty.