Vendetta (ntscus) (arcade) [Any %] [Single Segment] [Very Difficult] [Character: Boomer] [0:14:32]
Run Information
Completion Date Feb. 6, 2016
State Published
Runner Sean 'MURPHAGATOR!' Murphy
Tag Character: Boomer
Links
Verification Thread
Run Comments

Vendetta (known as Crime Fighters 2 in Japan) was released in 1991 by Konami. It features the 4 of the 5 members of the Cobra Gang fighting against the significantly more populated Dead End Gang to rescue their 5th member, Cute Kate. A 90's beatemup about rescuing a girl, who'd have thought of that?  Oh also the characters strongly resemble some rather famous action stars of the era.

This game operates on two buttons, punch and kick, with special actions done by hitting both buttons at once. There's also a grappling system that's fairly unintuitive compared to many other brawlers, but for the most part getting grapples is a function of your range from the opponent. Knowing how to position yourself to get specific grapples is a critical point of getting through the game quickly since the most damaging attack in the game is the strike throw, which is the single most finicky of the possible grapples.

Attacks in Vendetta can only do 2, 4, 6, or 40 damage.  Attacks that hit hard enough to knock enemies off their feet are generally 4 damage attacks. Attacks using bottles, bricks, shotguns, or Hawk's face do 40 to normal enemies, but will still only hit bosses for 4. The close striking grapples do 6 damage per hit for everyone but Hawk (who does the single 40 damage hit), as well as Hawk's elbow drop on grounded enemies. Anything not specifically outlined in the other categories does 2 damage. Another important "damage" technique is that hitting enemies off the left edge of the screen will remove them from the game entirely. This doesn't work on bosses, but it is fantastic for getting rid of big enemies who tend to have around 56 health.

Boomer (who is modeled loosely off of Jean-Claude Van Damme) is the strongest of the 4 characters. His attacks have extremely good range and favorable properties, his close striking grapple leaves enemies near him to setup more damage, and while his kick against grounded enemies is actually the worst in terms of DPS, it is very simple and reliable. In addition to those strengths, he has the unique property of his throw being able to despawn enemies by throwing them off the left edge of the screen. His only notable disadvantage would be that his attacks in general animate a few frames slower than the other characters, but the hitbox advantages plus his extremely powerful throw more than make up for those weaknesses.