The Legend of Zelda: A Link to the Past (ntscj) (snes) [100 %] [Single Segment] [1:42:24]
Run Information
Completion Date Aug. 30, 2015
State Published
Runner 'Xelna'
Internal Comments:
Comment State Information Checkpoint None



Verification Thread
Run Comments

Did you say COMMENTS?!?! Ok then...

So the RNG (luck) in this run was:

- 1 Blue Ball
- 1 Digging Game (late)
- 3 Chest Games

Tower of Hera was really bad. I forgot to hit the Switch in the Beetle room and had to come back to do it. Overall, the Light World was pretty sloppy.

Dark World, on the other hand, was amazing if you exclude Ganon's Tower, because that one was horrible. I lost 25 seconds on that segment alone. I fell on the canonball bridge and everything was kind of bad.

If you only have 30-35 minutes to spend, then watch:
Palace of Darkness, Ice Palace, Misery Mire, Turtle Rock & the Armos refight in Ganon's Tower.

Overall, it was a very good run. It could probably go 1:41:5x but huugghh...

Q: Is there a way to manipulate the outcome of the Chest and Digging Game?
A: Not really. On the Japanese 1.0 version, the Chest Game HP may only be found in the 2nd chest you open. And for the Digging Game, digs number 1 through 24 will never reveal the HP. Starting from the 25th dig, you have 1 in 32 chance of getting the HP. If you don't get it, rince and repeat. Though for a speedrun, it really sucks.

Q: Why did you skip the 70 Arrows & 50 Bombs capacity upgrade?
A: Because you don't want to watch 10 minutes of throwing rupees in a pond.

Q: How many times did you finish this game?
A: You don't want to know. I don't either.