|Completion Date||Sept. 18, 2014|
|Runner||Kyle 'Mr. K' Halversen|
|Runner||Sean 'MURPHAGATOR!' Murphy|
This is the last of the Neo Contra runs we did at the conference and it is probably the least optimized since it is a bit of a silly category. Any% ignores hit rate in favor of simply going for the bosses directly, which is pretty trivial when katana swings kill most bosses in a single strike. The downside is that we do not get to play the ending stages since a minimum amount of hit rate is needed for that. Any% this way does give its own complete ending, albeit a rather glorified bad end.
Once again, K takes Lucia with weapon set F and I (MURPHAGATOR!) take Katana Jaguar with set D, since Lucias faster walking speed gave K more leniency in his movements to make up for his relative lack of experience with the game, and the pressing issue of the difficulty in using the katana.
This is in many ways the least optimized run we did of this game at the Contra Conference, but its also the silliest and least interesting category we did.
Most of my comments here will match my comments about the other runs. I picked up this game in a very short amount of time and I did so for the sole purpose of doing a co-op run with Murphagator. The game is significantly easier with two people, although we had a very small window of time to work on the run. Murph runs this game single player and I'll defer to him for most of the explanations.
I need to apologize for this run. It was literally the night before we had to leave and I was DEAD tired. We decided to do this for the heck of it just to see how fast it was. It's the sloppiest of all of our runs by quite a large margin, but the category is just stupidly fast. I don't know what else to say, really.