Tom Clancy's Rainbow Six: Vegas 2 (pal) (ps3) [Any %] [Individual Level] [Casual] [1:47:35]
Run Information
Completion Date June 25, 2015
State Published
Runner 'Soliduz Znake'
Internal Comments:
Comment State Information Checkpoint None

Theater level improved with new strats by 43 seconds

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Levels
Theater [0:20:46]

this is an excellent mission where I can literally run and gun since most Tangos are packed together in tight rooms from the early start. the amounts of resets just for this section was painful but worth it. I made great use of both incendiary grenades & flash grenades. a simple tactic of striking first before they get a chance to fire at all.

similarly as before stated I use both incendiary grenades & flash grenades effectively gunning through Tangos. great tactic for tight corridors with less cover for Tangos to hide. after the short cutscene I fasten down the rope where I use different method than running and gunning. hear I send my team since it is packed with Tangos especially turrets are dangerous around corners while I scope from a safe distance. plus there 2 turrets waiting at the end to tear me to shreds which they did many times end my runs. inside the reception area or large room I stun the Tangos twice for a lasting effect enough time for me clear the area. I wish I could stun them and head for the elevator but the stun effect doesn't long enough for me to do that sadly.

This time the level design is wider with many obstacle good for cover. passing through the hallways where comes a hostile defensive position. instead of being halted I through sticking close to the walls avoid sniper & turrets fire. this was very risky I do have to mention since sniper can head shot or 1 shot me but I was very lucky I did get shot and survived. Right at the end you can see shield Tangos get hit by the incendiary flame from behind and yet they live, sometimes this game screws with me ( “o'__'o). Inside is just as before same wide area except no snipers this time. Down the stairs I take my time to secure the area or else get killed. My team could act as a decoy while I run through which I tried but they always aim at the player being me and that didn't work.

Immediately friendly NPCs are in need of rescuing which is a job for me……always. A friend in need is a friend indeed, yet they don't buy me free drinks or anything. Anyways as they get to safety and I get back to normal mode I head upstairs and wait for Tangos to breach in. I send my team down to flush them out and then I head down a bit for a reason. I tried sticking up there but always for some reason a Tango would spawn next to me and kill me instantly so I head down which somehow that avoids triggering the spawn. Next room around the corner is an extremely dangerous Tango so I tried stunning him but that didn't work oddly enough. Afterwards there are 2 shielded Tangos, a turret and some Tangos hiding inside the security room. I take safe route to the right to avoid their fire and flank them. 1 turret and 1 shield down, I climb through the window instead of going through door to avoid being visible to the Tangos inside. As my team starts hacking the computers I prepare myself for an incoming raid. Incendiary grenades did the trick but 1 was a miss when I aiming further away. The theater part was stressful since it is too dangerous to fasten down the rope where waves of Tangos arrive, even my team died few time while fastening down the rope. Also the bomb is will explode if you are too late. After it is clear I order my team defuse the bomb. Next to the storage room there are shielded Tangos guarding each door. I have my team breach the left then I take the right. I send my team to the left and one gets down as expected. This area needs to be cleared as much as possible or else I get shot from behind. Next is another theater but coming from behind, there are hostages here so flash bang to stun 4 Tangos. As soon as I head out off the stage an ambush triggers which I skip saving few minutes but extremely risky. I use flash grenades to avoid any surprise attack from behind or in front that did kill me in several runs. As I exit the theater another small ambush awaits which I skip again only killing 2 Tangos on the way.

Last sub level is short in comparison to previous ones but comes a difficult part at the end. After reking through anyone coming on my way, I head to the roofs and split up. My team will cover the lower roof while I head up and direct them form there. I have to clear the area before the chopper can pick me up. I aim mostly for the turrets which pose a greater threat while my team is busy with other Tangos.