Run Information | |||
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Completion Date | March 3, 2015 | ||
State | Published | ||
Runner | 'Overfiendvip' | ||
Tag | F.E.A.R. Perseus Mandate: Bonus Missions | ||
Segments | 3 | ||
Internal Comments: | |||
Comment State | Information | Checkpoint | None |
These are in better quality than my old, recently-submitted full-game runs. |
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Links | |||
Verification Thread |
Run Comments |
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Bonus Missions Exclusive to F.E.A.R. Perseus Mandate are the three bonus missions unlocked when you complete the regular campaign. Clinic, Arena, and Sprint are individual levels that are timed to the full second after they are completed. Bonus Mission 1 - Clinic This was a high 1:43 - approximately 1:43.85 if my analysis is accurate. I believe 1:42 is certainly possible, perhaps even 1:41. I took some pretty safe lines to minimize blockage, picked up the health booster, and didn't have as clean of an exit to the stage as I would have liked, so I think grinding out this stage with more risks would eventually yield an improvement, although most of the difficulty to this stage lies in not being hindered by grunts and getting through the window of the medical facility. Bonus Mission 2 - Arena Since the pace is determined primarily on how well the player aims and disposes of enemies, this could theoretically be a few seconds faster, although I am unsure as to how low this could go. My previous personal best for this stage was a 3:36, and at the time, I was only aiming for 3:33, thinking that would be a logical goal, yet I somehow skipped from 3:36 to this time of 3:27 after making a few small changes. Bonus Mission 3 - Sprint I am uncertain as to whether 1:18 is possible. This run was a 1:19.5 by my analysis, so I am not sure if even tighter movement, more item skipping (such as the group of items before the Heavy Riot Armor), and praying you aren't obliterated as a result of skipping more items, would amount to another half-second saved. |
Levels |
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Clinic [0:01:43] |
Arena [0:03:27] |
Sprint [0:01:19] |