Run Information | |||
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Completion Date | July 30, 2013 | ||
State | Published | ||
Runner | Alex 'Anwonu' Morinaga | ||
Tag | Large-skip glitches | ||
Internal Comments: | |||
Comment State | Information | Checkpoint | None |
Frames: I usually use the 1st option because it's easier to start the timer there. I end there because the rest is text only. |
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Links | |||
Verification Thread |
Run Comments |
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Thanks to ButtersBB for the audio commentary =p About the game Rune Factory games are basically Harvest Moon with RPG elements. Speedrun-wise, the biggest difference is that RF has a main story, so it's easy to define the ending. In this game, there are 8 dungeons, each with its boss. However, by using a glitch, you just need to beat the first and the last ones. To be able to enter a dungeon, you need a permit from the mayor. Each one has a different requirement, but it's usually "beat last dungeon's boss" and/or "plow x squares in that dungeon". Explaining the glitches There are 2 glitches used in this run. (None was found by me.)
By the way, they work in US version as well; J only has the text speed advantage. Other stuff Some things for people who haven't played, or don't remember.
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